Discussion And Conclusion

An In-depth Analysis Of What We Found

Discussion

All studies have a weakness or weaknesses. Our studied involved an activity where a minor was performing an illegal activity. Although on our survey we mentioned the anonymity and how their were no repercussions for their answer, we feel that they could have been intimidated and scared if they actually told the truth. This would have caused our results to have a response bias. This means that there is a possibility that more high school aged kids actually “JUUL” than what we found with the surveys. However we did try to prevent this by sending out “fake” surveys to help disguise the real ones. Another weakness that is part of our study is the non-response of those we surveyed. We sent out 101 surveys to students at North Olmsted High School, however, we only got 69 of these surveys back. This means we had 32 people not fill out their surveys, meaning we are missing a significant part of our sample. Have we received all 101 surveys back our results would have given a clearer more accurate representation of our sample and population. We would only feel comfortable extrapolating our results to our school, North Olmsted High school. However, we are even hesitant to do that because one of our expected cell counts is only 3, and to make this test valid all expected cell counts must be greater than 5 This means that our results are not valid however we are using them anyways. Also, the number of people that play Fortnite and the number of people that JUUL could be very different from school district to school district because of the different demographics and laws of each city. For example a city where you have to be 21 to buy a JUUL would most likely have a smaller number of people who JUUl compared to a city like North Olmsted where you only have to be 18. Additionally, a more rural, farming, city may have less kids playing fortnite due to the chores they have around the house, and the slower internet speeds. This and other influences could be factors into the number of people that JUUL and play Fortnite between cities. As for suggestions for further work, we believe that studies on the number of high school kids that JUUL will be very important in the coming years. Nicotine has already been proven to have adverse health effects on adolescents, and with a growing number of teens using nicotine and becoming addicted, problems will be arising unless the trend is stopped. It is not possible to stop this trend without accurately knowing how large it actually is, and that starts with a study on the number of high schoolers that JUUL. Any study for the number of high schoolers that play fortnite, would mostly be used by the company to help keep them marketing to the right demographics and ages groups. Lastly, a study between the latest trends and the kids that follow them would be interesting, it would help to see if there is a certain crowd that follows the trends or if it is just a random group depending on what the trend is.


CONCLUSION

Our situation was to see if there was any association between people that Juul and people that play Fortnite. To find the p-value of our study we performed a chi-squared test of independence. We then found that our p-value was less than our alpha of 0.05. Thus, meaning that we can reject our null hypothesis. By rejecting our null hypothesis, we can conclude that an association exists between people who JUUL and people who play Fortnite. However, there is a possibility that our conclusion may be false because when getting our expected cell count, one of the numbers was only 3, and all cells in the expected cell count must be 5 or greater.

Two Sentence Conclusion

We can reject the null hypothesis at the 0.05 level of significance because our p-value of 0.037 was less than alpha. Therefore, we can reasonably conclude that an association exists between Juuling and playing Fortnite.